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MayaFlux 0.5.0
Digital-First Multimedia Processing Framework
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overridevirtual |
One DirtyVertexRange per item that needs a GPU update, in add_geometry() order, matching get_vertex_data().
Reimplemented from MayaFlux::Nodes::Network::GraphicsOperator.
Definition at line 124 of file AssemblyOperator.cpp.
References count, MayaFlux::Nodes::Network::GraphicsOperator::DirtyVertexRange::group_index, index, m_items, and offset.