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MayaFlux 1.0.0
Digital-First Multimedia Processing Framework
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Fires the hooks for one delivered input.
Called only from process_input(), so every hook runs on the thread that delivers input and never on the graph thread. process_sample() only advances smoothing and does not notify. The context, previous-value and range state are therefore owned by the input thread, and Node::m_last_output by the graph thread.
Reimplemented from MayaFlux::Nodes::Input::InputNode.
Definition at line 43 of file OSCNode.cpp.
References MayaFlux::Nodes::HookList::fire(), MayaFlux::Nodes::Input::InputNode::get_last_context(), m_last_osc_message, m_message_callbacks, MayaFlux::Nodes::Input::InputNode::notify_tick(), and value.
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