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MayaFlux 1.0.0
Digital-First Multimedia Processing Framework
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| HookId MayaFlux::Nodes::Input::InputNode::on_tick | ( | const TypedHook< InputContext > & | callback | ) |
Register callback for any input received.
| callback | Function to call on every tick |
The callback receives an InputContext with the current value and input details. Fires on every process_input() call, after smoothing is applied.
Definition at line 135 of file InputNode.cpp.
References MayaFlux::Nodes::adapt_hook(), MayaFlux::Nodes::HookList::add(), callback, and MayaFlux::Nodes::Node::m_callbacks.
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