MayaFlux 1.0.0
Digital-First Multimedia Processing Framework
Loading...
Searching...
No Matches

◆ retire()

void MayaFlux::Nodes::HookList::retire ( const std::vector< HookEntry > *  old)
private

Definition at line 78 of file NodeUtils.cpp.

79{
80 auto* node = new Retired { old, m_retired.load() };
81 while (!m_retired.compare_exchange_weak(node->next, node)) {
82 }
83}
std::atomic< Retired * > m_retired

References m_retired.

Referenced by mutate().

+ Here is the caller graph for this function: