MayaFlux 1.0.0
Digital-First Multimedia Processing Framework
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MayaFlux::Nodes::HookList Member List

This is the complete list of members for MayaFlux::Nodes::HookList, including all inherited members.

add(NodeHook hook, const std::type_info &key, uint8_t tag=0, std::array< double, 2 > params={})MayaFlux::Nodes::HookList
add_conditional(NodeHook hook, NodeCondition condition, const std::type_info &key, uint8_t tag=0)MayaFlux::Nodes::HookList
add_conditional_unique(NodeHook hook, NodeCondition condition, const std::type_info &key, uint8_t tag=0)MayaFlux::Nodes::HookList
add_unique(NodeHook hook, const std::type_info &key, uint8_t tag=0, std::array< double, 2 > params={})MayaFlux::Nodes::HookList
clear()MayaFlux::Nodes::HookList
empty() constMayaFlux::Nodes::HookList
fire(NodeContext &ctx) constMayaFlux::Nodes::HookList
HookList(Node &owner)MayaFlux::Nodes::HookListexplicit
HookList(const HookList &)=deleteMayaFlux::Nodes::HookList
HookList(HookList &&)=deleteMayaFlux::Nodes::HookList
m_headMayaFlux::Nodes::HookListprivate
m_ownerMayaFlux::Nodes::HookListprivate
m_readersMayaFlux::Nodes::HookListmutableprivate
m_retiredMayaFlux::Nodes::HookListprivate
mutate(const std::function< bool(std::vector< HookEntry > &)> &edit)MayaFlux::Nodes::HookListprivate
next_id() constMayaFlux::Nodes::HookListprivate
operator=(const HookList &)=deleteMayaFlux::Nodes::HookList
operator=(HookList &&)=deleteMayaFlux::Nodes::HookList
reclaim()MayaFlux::Nodes::HookListprivate
remove(HookId id)MayaFlux::Nodes::HookList
remove_by_condition_key(const std::type_info &key)MayaFlux::Nodes::HookList
remove_by_key(const std::type_info &key)MayaFlux::Nodes::HookList
remove_by_tag(uint8_t tag)MayaFlux::Nodes::HookList
remove_first_by_key(const std::type_info &key)MayaFlux::Nodes::HookList
retire(const std::vector< HookEntry > *old)MayaFlux::Nodes::HookListprivate
size() constMayaFlux::Nodes::HookList
snapshot() constMayaFlux::Nodes::HookList
~HookList()MayaFlux::Nodes::HookList