MayaFlux 1.0.0
Digital-First Multimedia Processing Framework
Loading...
Searching...
No Matches

◆ clear()

void MayaFlux::Nodes::HookList::clear ( )

Definition at line 249 of file NodeUtils.cpp.

250{
251 mutate([](std::vector<HookEntry>& entries) {
252 if (entries.empty()) {
253 return false;
254 }
255 entries.clear();
256 return true;
257 });
258}
bool mutate(const std::function< bool(std::vector< HookEntry > &)> &edit)

References mutate().

Referenced by MayaFlux::Nodes::Generator::Logic::remove_hooks_of_type().

+ Here is the call graph for this function:
+ Here is the caller graph for this function: