MayaFlux 0.4.0
Digital-First Multimedia Processing Framework
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◆ compute_frame()

void MayaFlux::Nodes::GpuSync::SDFNode::compute_frame ( )
overridevirtual

Re-extract the isosurface if dirty, then upload via parent.

Reimplemented from MayaFlux::Nodes::GpuSync::MeshWriterNode.

Definition at line 56 of file SDFNode.cpp.

57{
58 if (!m_dirty)
59 return;
60 rebuild();
61}

References m_dirty, and rebuild().

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