MayaFlux 0.2.0
Digital-First Multimedia Processing Framework
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◆ add_control_point()

void MayaFlux::Nodes::GpuSync::PathGeneratorNode::add_control_point ( const LineVertex vertex)

Add control point with full LineVertex data.

Parameters
vertexLineVertex containing position, color, thickness

Pushes vertex to front of ring buffer (index [0]). Oldest vertex discarded if buffer full.

Definition at line 104 of file PathGeneratorNode.cpp.

105{
106 m_control_points.push(vertex);
107 m_geometry_dirty = true;
108 m_vertex_data_dirty = true;
109}
bool m_vertex_data_dirty
Flag: vertex data or layout changed since last GPU upload.
Memory::HistoryBuffer< LineVertex > m_control_points

References m_control_points, m_geometry_dirty, and MayaFlux::Nodes::GpuSync::GeometryWriterNode::m_vertex_data_dirty.