MayaFlux 0.2.0
Digital-First Multimedia Processing Framework
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◆ get_control_points()

std::vector< LineVertex > MayaFlux::Nodes::GpuSync::PathGeneratorNode::get_control_points ( ) const

Get all control points as vector.

Returns
Vector of control point positions (ordered newest to oldest)

Definition at line 243 of file PathGeneratorNode.cpp.

244{
245 auto view = m_control_points.linearized_view();
246 std::vector<LineVertex> positions;
247 positions.reserve(view.size());
248 for (const auto& v : view) {
249 positions.push_back(v);
250 }
251 return positions;
252}
Memory::HistoryBuffer< LineVertex > m_control_points

References m_control_points.