MayaFlux 0.5.0
Digital-First Multimedia Processing Framework
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◆ get_control_points()

std::vector< LineVertex > MayaFlux::Nodes::GpuSync::PathGeneratorNode::get_control_points ( ) const

Get all control points as vector.

Returns
Vector of control point positions (ordered newest to oldest)

Definition at line 322 of file PathGeneratorNode.cpp.

323{
324 return m_control_points;
325}
std::vector< LineVertex > m_control_points
Control points, newest first: index 0 is the most recently added.

References m_control_points.