MayaFlux 0.2.0
Digital-First Multimedia Processing Framework
Loading...
Searching...
No Matches

◆ generate_path_vertices()

void MayaFlux::Nodes::GpuSync::PathGeneratorNode::generate_path_vertices ( )
private

Definition at line 346 of file PathGeneratorNode.cpp.

347{
348 m_vertices.clear();
349
350 const size_t num_points = m_control_points.size();
351 if (num_points < 2) {
352 return;
353 }
354
359 } else {
361 }
362
363 m_vertex_data_dirty = true;
364}
bool m_vertex_data_dirty
Flag: vertex data or layout changed since last GPU upload.
Memory::HistoryBuffer< LineVertex > m_control_points

References MayaFlux::Kinesis::CUSTOM, generate_custom_path(), generate_direct_path(), generate_interpolated_path(), MayaFlux::Kinesis::LINEAR, m_control_points, m_custom_func, m_mode, MayaFlux::Nodes::GpuSync::GeometryWriterNode::m_vertex_data_dirty, and m_vertices.

Referenced by regenerate_geometry().

+ Here is the call graph for this function:
+ Here is the caller graph for this function: