MayaFlux 1.0.0
Digital-First Multimedia Processing Framework
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◆ append_pairs()

void MayaFlux::Nodes::GpuSync::LineSegmentsNode::append_pairs ( const std::vector< LineVertex > &  pairs)
private

Definition at line 104 of file LineSegmentsNode.cpp.

105{
106 m_segments.insert(m_segments.end(), pairs.begin(), pairs.end());
107 m_segments_dirty = true;
108}

References m_segments, and m_segments_dirty.

Referenced by add_curvature(), add_normal(), and add_tangent().

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