MayaFlux 0.4.0
Digital-First Multimedia Processing Framework
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◆ clear_segments()

void MayaFlux::Nodes::GpuSync::LineSegmentsNode::clear_segments ( )

Remove all accumulated segments and reset the vertex buffer.

Definition at line 42 of file LineSegmentsNode.cpp.

43{
44 m_segments.clear();
46}
bool m_vertex_data_dirty
Flag: vertex data or layout changed since last GPU upload.

References m_segments, and MayaFlux::Nodes::GpuSync::GeometryWriterNode::m_vertex_data_dirty.