|
MayaFlux 0.4.0
Digital-First Multimedia Processing Framework
|
| void MayaFlux::Nodes::GpuSync::GlyphGeometryNode::set_color | ( | glm::vec3 | color | ) |
Set uniform color for all glyph contours.
| color | RGB color in [0, 1]. |
Definition at line 67 of file GlyphGeometryNode.cpp.