MayaFlux 0.1.0
Digital-First Multimedia Processing Framework
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◆ clear_and_resize()

void MayaFlux::Nodes::GpuSync::GeometryWriterNode::clear_and_resize ( uint32_t  vertex_count)

Clear vertex buffer and resize to specified count.

Parameters
vertex_countNumber of vertices

Definition at line 165 of file GeometryWriterNode.cpp.

166{
167 resize_vertex_buffer(vertex_count, false);
168}
void resize_vertex_buffer(uint32_t vertex_count, bool preserve_data=false)
Resize vertex buffer to hold specified number of vertices.

References resize_vertex_buffer().

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