MayaFlux
0.3.0
Digital-First Multimedia Processing Framework
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GeometryContext()
MayaFlux::Nodes::GpuSync::GeometryContext::GeometryContext
(
double
value
,
std::span< const uint8_t >
vertex_data
,
size_t
vertex_stride
,
uint32_t
vertex_count
)
inline
Definition at line
16
of file
GeometryWriterNode.hpp
.
20
:
NodeContext
(
value
,
typeid
(GeometryContext).name())
21
,
GpuStructuredData
(vertex_data,
vertex_stride
,
vertex_count
)
22
,
vertex_count
(
vertex_count
)
23
,
vertex_stride
(
vertex_stride
)
24
{
25
}
MayaFlux::Nodes::GpuStructuredData::GpuStructuredData
GpuStructuredData()=default
MayaFlux::Nodes::GpuSync::GeometryContext::vertex_count
uint32_t vertex_count
Definition
GeometryWriterNode.hpp:27
MayaFlux::Nodes::GpuSync::GeometryContext::vertex_stride
size_t vertex_stride
Definition
GeometryWriterNode.hpp:28
MayaFlux::Nodes::NodeContext::NodeContext
NodeContext(double value, std::string type)
Protected constructor for NodeContext.
Definition
Node.hpp:85
MayaFlux::Nodes::NodeContext::value
double value
Current sample value.
Definition
Node.hpp:40
MayaFlux
Nodes
GpuSync
GeometryContext
Generated by
1.9.8