MayaFlux 0.1.0
Digital-First Multimedia Processing Framework
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◆ save_state()

void MayaFlux::Nodes::Generator::Stochastics::Random::save_state ( )
inlineoverridevirtual

Saves the node's current state for later restoration Recursively cascades through all connected modulator nodes Protected - only NodeSourceProcessor and NodeBuffer can call.

Implements MayaFlux::Nodes::Node.

Definition at line 231 of file Stochastic.hpp.

231{ }