MayaFlux
0.4.0
Digital-First Multimedia Processing Framework
Loading...
Searching...
No Matches
◆
read_mesh_network()
[2/2]
auto MayaFlux::Creator::read_mesh_network
(
const std::string &
filepath
,
IO::TextureResolver
resolver
=
nullptr
)
-> std::shared_ptr<
Nodes::Network::MeshNetwork
>
inline
Definition at line
182
of file
Creator.hpp
.
186
{
187
auto
network
=
load_mesh_network
(filepath, std::move(resolver));
188
MF_LIVE_EXPOSE_AUTO
(
network
);
189
return
network
;
190
}
network
Core::GlobalNetworkConfig network
Definition
Config.cpp:37
MF_LIVE_EXPOSE_AUTO
#define MF_LIVE_EXPOSE_AUTO(ptr)
Auto-expose variant that deduces the key prefix from the shared_ptr element type.
Definition
LiveArena.hpp:257
MayaFlux::Creator::load_mesh_network
std::shared_ptr< Nodes::Network::MeshNetwork > load_mesh_network(const std::string &filepath, IO::TextureResolver resolver)
Definition
Creator.cpp:142
References
MF_LIVE_EXPOSE_AUTO
, and
network
.
MayaFlux
Creator
Generated by
1.9.8