Auto-detect shader stage from file extension.
569{
570 std::filesystem::path path(filepath);
571 std::string ext = path.extension().string();
572
573 std::transform(ext.begin(), ext.end(), ext.begin(), ::tolower);
574
575 static const std::unordered_map<std::string, vk::ShaderStageFlagBits> extension_map = {
576 { ".comp", vk::ShaderStageFlagBits::eCompute },
577 { ".vert", vk::ShaderStageFlagBits::eVertex },
578 { ".frag", vk::ShaderStageFlagBits::eFragment },
579 { ".geom", vk::ShaderStageFlagBits::eGeometry },
580 { ".tesc", vk::ShaderStageFlagBits::eTessellationControl },
581 { ".tese", vk::ShaderStageFlagBits::eTessellationEvaluation },
582 { ".rgen", vk::ShaderStageFlagBits::eRaygenKHR },
583 { ".rint", vk::ShaderStageFlagBits::eIntersectionKHR },
584 { ".rahit", vk::ShaderStageFlagBits::eAnyHitKHR },
585 { ".rchit", vk::ShaderStageFlagBits::eClosestHitKHR },
586 { ".rmiss", vk::ShaderStageFlagBits::eMissKHR },
587 { ".rcall", vk::ShaderStageFlagBits::eCallableKHR },
588 { ".mesh", vk::ShaderStageFlagBits::eMeshEXT },
589 { ".task", vk::ShaderStageFlagBits::eTaskEXT }
590 };
591
592 auto it = extension_map.find(ext);
593 if (it != extension_map.end()) {
594 return it->second;
595 }
596
597 return std::nullopt;
598}