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MayaFlux 0.4.0
Digital-First Multimedia Processing Framework
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Initialise backend resources (sockets, SHM segments, etc.)
Allocates platform resources but does not start receive threads.
Implements MayaFlux::Core::INetworkBackend.
Definition at line 22 of file UDPBackend.cpp.
References MayaFlux::Journal::Core, MayaFlux::Journal::Init, m_initialized, and MF_INFO.