MayaFlux 0.4.0
Digital-First Multimedia Processing Framework
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◆ stop()

virtual void MayaFlux::Core::INetworkBackend::stop ( )
pure virtual

Stop receive threads without releasing resources.

Endpoints remain valid. Pending sends complete. Receive callbacks cease until start() is called again.

Implemented in MayaFlux::Core::TCPBackend, and MayaFlux::Core::UDPBackend.