MayaFlux 0.1.0
Digital-First Multimedia Processing Framework
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◆ set_target_fps()

void MayaFlux::Core::GraphicsSubsystem::set_target_fps ( uint32_t  fps)

Set target frame rate (can be changed at runtime)

Definition at line 268 of file GraphicsSubsystem.cpp.

269{
270 m_frame_clock->set_target_fps(fps);
271
273 "Target FPS updated to {}", fps);
274}
#define MF_INFO(comp, ctx,...)
std::shared_ptr< Vruta::FrameClock > m_frame_clock
@ GraphicsSubsystem
Graphics subsystem operations (Vulkan, rendering pipeline)
@ Core
Core engine, backend, subsystems.

References MayaFlux::Journal::Core, MayaFlux::Journal::GraphicsSubsystem, m_frame_clock, and MF_INFO.