MayaFlux 0.1.0
Digital-First Multimedia Processing Framework
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◆ get_frame_clock() [1/2]

Vruta::FrameClock & MayaFlux::Core::GraphicsSubsystem::get_frame_clock ( )
inline

Get frame clock.

The FrameClock is self-driven and manages its own timing. The scheduler reads from it but doesn't control it.

Definition at line 64 of file GraphicsSubsystem.hpp.

64{ return *m_frame_clock; }
std::shared_ptr< Vruta::FrameClock > m_frame_clock