MayaFlux 0.3.0
Digital-First Multimedia Processing Framework
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◆ Engine() [1/3]

MayaFlux::Core::Engine::Engine ( )

Constructs a new Engine instance.

Parameters
typeThe type of audio backend to use (default: RtAudio)

Creates a new Engine instance with the specified audio backend. The backend type determines the underlying audio API used for device management and stream processing.

Definition at line 29 of file Engine.cpp.

30 : m_stochastic_engine(new Kinesis::Stochastic::Stochastic(Kinesis::Stochastic::Algorithm::UNIFORM))
31{
32}
std::unique_ptr< Kinesis::Stochastic::Stochastic > m_stochastic_engine
Core stochastic engine for random generation.
Definition Engine.hpp:388