MayaFlux 0.1.0
Digital-First Multimedia Processing Framework
Loading...
Searching...
No Matches

◆ process_input()

void MayaFlux::Core::BufferProcessingHandle::process_input ( double *  input_data,
uint32_t  num_channels,
uint32_t  num_frames 
)

@brienf Process Input from backend into buffer manager

Definition at line 59 of file ProcessingArchitecture.cpp.

60{
61 m_manager->process_input(input_data, num_channels, num_frames);
62}
std::shared_ptr< Buffers::BufferManager > m_manager

References m_manager.

Referenced by MayaFlux::Core::AudioSubsystem::process_input().

+ Here is the caller graph for this function: