MayaFlux 0.1.0
Digital-First Multimedia Processing Framework
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◆ process_channel()

void MayaFlux::Core::BufferProcessingHandle::process_channel ( uint32_t  channel,
uint32_t  processing_units 
)

Process specific channel.

Definition at line 44 of file ProcessingArchitecture.cpp.

45{
47 m_manager->process_channel(m_token, channel, processing_units);
48}
std::shared_ptr< Buffers::BufferManager > m_manager

References ensure_valid(), m_manager, and m_token.

Referenced by MayaFlux::Core::AudioSubsystem::process_output().

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