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MayaFlux 0.1.0
Digital-First Multimedia Processing Framework
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| uint32_t MayaFlux::Core::BackendResourceManager::find_memory_type | ( | uint32_t | type_filter, |
| vk::MemoryPropertyFlags | properties | ||
| ) | const |
Find a suitable memory type for Vulkan buffer allocation.
| type_filter | Memory type bits filter |
| properties | Desired memory property flags |
Definition at line 771 of file BackendResoureManager.cpp.
References MayaFlux::Journal::Core, MayaFlux::Core::VKContext::get_physical_device(), MayaFlux::Journal::GraphicsBackend, and m_context.
Referenced by initialize_buffer(), and initialize_image().
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