MayaFlux 0.1.0
Digital-First Multimedia Processing Framework
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◆ validate_gpu_to_audio()

bool MayaFlux::Buffers::TransferProcessor::validate_gpu_to_audio ( const std::shared_ptr< AudioBuffer > &  target) const
private

Definition at line 88 of file TransferProcessor.cpp.

89{
90 return std::ranges::any_of(m_gpu_to_audio_map,
91 [&target](const auto& pair) { return pair.second == target; });
92}
std::unordered_map< std::shared_ptr< VKBuffer >, std::shared_ptr< AudioBuffer > > m_gpu_to_audio_map

References m_gpu_to_audio_map.

Referenced by on_attach().

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