MayaFlux 0.1.0
Digital-First Multimedia Processing Framework
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◆ validate_audio_to_gpu()

bool MayaFlux::Buffers::TransferProcessor::validate_audio_to_gpu ( const std::shared_ptr< VKBuffer > &  target) const
private

Definition at line 82 of file TransferProcessor.cpp.

83{
84 return std::ranges::any_of(m_audio_to_gpu_map,
85 [&target](const auto& pair) { return pair.second == target; });
86}
std::unordered_map< std::shared_ptr< AudioBuffer >, std::shared_ptr< VKBuffer > > m_audio_to_gpu_map

References m_audio_to_gpu_map.

Referenced by on_attach().

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