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MayaFlux 0.1.0
Digital-First Multimedia Processing Framework
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private |
Token-based map of root audio buffer units Maps: ProcessingToken -> channel -> {root_buffers, processing chains}.
Definition at line 285 of file TokenUnitManager.hpp.
Referenced by get_active_audio_tokens(), get_audio_buffer_size(), get_audio_channel_count(), get_audio_unit(), get_audio_unit_mutable(), get_or_create_audio_unit(), and has_audio_unit().