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MayaFlux 0.3.0
Digital-First Multimedia Processing Framework
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private |
Persistent host-visible staging buffer for streaming pixel uploads.
Allocated on first dirty update via TextureLoom::create_streaming_staging(). Reused every subsequent frame — no per-frame Vulkan object allocation.
Definition at line 67 of file TextureProcessor.hpp.
Referenced by on_detach(), and update_pixels_if_dirty().