MayaFlux 0.4.0
Digital-First Multimedia Processing Framework
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◆ invalidate_staging()

void MayaFlux::Buffers::TextureProcessor::invalidate_staging ( )
inline

Invalidate the persistent streaming staging buffer.

Forces reallocation on the next dirty upload cycle, sized to the current GPU texture footprint. Call after resize_texture().

Definition at line 71 of file TextureProcessor.hpp.

71{ m_stream_staging.reset(); }
std::shared_ptr< Buffers::VKBuffer > m_stream_staging
Persistent host-visible staging buffer for streaming pixel uploads.