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MayaFlux 0.1.0
Digital-First Multimedia Processing Framework
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Initialize the buffer and its processors.
Reimplemented from MayaFlux::Buffers::VKBuffer.
Definition at line 35 of file TextureBindBuffer.cpp.
References MayaFlux::Buffers::VKBuffer::get_processing_chain(), m_binding_name, m_bindings_processor, m_texture_node, MayaFlux::Buffers::VKBuffer::set_default_processor(), MayaFlux::Buffers::VKBuffer::set_processing_chain(), and token.
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