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MayaFlux 0.1.0
Digital-First Multimedia Processing Framework
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| void MayaFlux::Buffers::ShaderProcessor::set_manual_dispatch | ( | uint32_t | x, |
| uint32_t | y = 1, |
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| uint32_t | z = 1 |
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| ) |
Set manual dispatch group counts.
| x | Group count X |
| y | Group count Y (default 1) |
| z | Group count Z (default 1) |
Definition at line 218 of file ShaderProcessor.cpp.
References MayaFlux::Buffers::ShaderProcessorConfig::dispatch, MayaFlux::Buffers::ShaderDispatchConfig::group_count_x, MayaFlux::Buffers::ShaderDispatchConfig::group_count_y, MayaFlux::Buffers::ShaderDispatchConfig::group_count_z, m_config, MayaFlux::Buffers::ShaderDispatchConfig::MANUAL, and MayaFlux::Buffers::ShaderDispatchConfig::mode.