MayaFlux 0.4.0
Digital-First Multimedia Processing Framework
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◆ execute_shader()

virtual void MayaFlux::Buffers::ShaderProcessor::execute_shader ( const std::shared_ptr< VKBuffer > &  buffer)
protectedpure virtual

Implemented in MayaFlux::Buffers::NodeBindingsProcessor, MayaFlux::Buffers::ComputeProcessor, MayaFlux::Buffers::DescriptorBindingsProcessor, and MayaFlux::Buffers::RenderProcessor.

Referenced by processing_function().

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