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MayaFlux 0.3.0
Digital-First Multimedia Processing Framework
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| void MayaFlux::Buffers::RenderProcessor::set_vertex_range | ( | uint32_t | first_vertex, |
| uint32_t | vertex_count | ||
| ) |
Set vertex range for drawing subset of buffer.
| first_vertex | Starting vertex index in buffer |
| vertex_count | Number of vertices to draw |
Enables drawing a specific range of vertices from the bound buffer. Used for composite geometry where multiple collections are aggregated into a single buffer but rendered with different topologies.
Default: draws all vertices (first_vertex=0, vertex_count=0 means "use layout count")
Definition at line 360 of file RenderProcessor.cpp.
References MayaFlux::Journal::BufferProcessing, MayaFlux::Journal::Buffers, m_first_vertex, m_vertex_count, and MF_DEBUG.