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MayaFlux 0.1.0
Digital-First Multimedia Processing Framework
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Reimplemented from MayaFlux::Buffers::ShaderProcessor.
Definition at line 337 of file RenderProcessor.cpp.
References MayaFlux::Journal::BufferProcessing, MayaFlux::Journal::Buffers, MayaFlux::Buffers::ShaderProcessor::cleanup(), MayaFlux::Portal::Graphics::get_render_flow(), MayaFlux::Portal::Graphics::get_shader_foundry(), MayaFlux::Portal::Graphics::INVALID_RENDER_PASS, MayaFlux::Portal::Graphics::INVALID_RENDER_PIPELINE, MayaFlux::Portal::Graphics::INVALID_SHADER, m_fragment_shader_id, m_geometry_shader_id, m_render_pass_id, m_render_pipeline_id, m_target_window, m_tess_control_shader_id, m_tess_eval_shader_id, and MF_DEBUG.
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