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MayaFlux 1.0.0
Digital-First Multimedia Processing Framework
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overrideprotectedvirtual |
Write the state_in / state_out descriptor bindings for the current front/back assignment.
Called once after the descriptor set is created, and again after any rebuild of it.
Reimplemented from MayaFlux::Buffers::ShaderProcessor.
Definition at line 106 of file RelaxationStepProcessor.cpp.
References m_grid, and write_state_descriptors().
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