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MayaFlux 0.5.0
Digital-First Multimedia Processing Framework
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private |
Issue direct ShaderFoundry descriptor writes for state_in and state_out against the grid's current front/back raw buffers.
| grid | The RelaxationGridBuffer whose state buffers are being bound. |
Definition at line 26 of file RelaxationStepProcessor.cpp.
References MayaFlux::Portal::Graphics::get_shader_foundry(), and MayaFlux::Buffers::ShaderProcessor::m_descriptor_set_ids.
Referenced by on_descriptors_created(), and processing_function().
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