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MayaFlux 0.5.0
Digital-First Multimedia Processing Framework
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explicit |
Construct a step processor for the given rule shader file.
| shader_path | Path to the compute shader implementing the rule. |
| workgroup_x | Local workgroup size along X, forwarded to ComputeProcessor. |
Definition at line 12 of file RelaxationStepProcessor.cpp.
References MayaFlux::Buffers::ShaderConfig::bindings, and MayaFlux::Buffers::ShaderProcessor::m_config.