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MayaFlux 0.5.0
Digital-First Multimedia Processing Framework
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explicit |
Construct a step processor from a generated ShaderSpec.
| spec | ShaderSpec implementing the rule, produced by a factory such as a Stencil-based generated rule (e.g. Jacobi diffusion) or by ShaderSpec::Assemble with MF_KERNEL for branchy rules. |
Forwards to ComputeProcessor(spec) directly; workgroup sizing comes from spec.workgroup_size rather than a separate parameter.
Definition at line 19 of file RelaxationStepProcessor.cpp.
References MayaFlux::Buffers::ShaderConfig::bindings, and MayaFlux::Buffers::ShaderProcessor::m_config.