MayaFlux 1.0.0
Digital-First Multimedia Processing Framework
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◆ emit_source()

const ShaderSource & MayaFlux::Buffers::RelaxationGridBuffer::emit_source ( ) const
inline

The emit source this buffer was constructed with.

See rule_source().

Definition at line 266 of file RelaxationGridBuffer.hpp.

266{ return m_emit_source; }
ShaderSource m_emit_source
Either a path to a hand-written emit shader or a generated ShaderSpec.