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MayaFlux 0.2.0
Digital-First Multimedia Processing Framework
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| void MayaFlux::Buffers::NodeTextureProcessor::unbind_texture_node | ( | const std::string & | name | ) |
Remove a texture binding.
| name | Name of binding to remove |
Definition at line 57 of file NodeTextureProcessor.cpp.
References MayaFlux::Journal::BufferProcessing, MayaFlux::Journal::Buffers, m_bindings, MF_DEBUG, and MF_WARN.