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MayaFlux 0.1.0
Digital-First Multimedia Processing Framework
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| void MayaFlux::Buffers::NodeBindingsProcessor::bind_node | ( | const std::string & | name, |
| const std::shared_ptr< Nodes::Node > & | node, | ||
| uint32_t | offset, | ||
| size_t | size = sizeof(float) |
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| ) |
Bind node output to push constant offset.
| name | Logical name for this binding |
| node | Node whose output will be read |
| offset | Byte offset in push constant struct |
| size | Size of value (default: sizeof(float)) |
Definition at line 8 of file NodeBindingsProcessor.cpp.
References m_bindings, and MayaFlux::Buffers::NodeBindingsProcessor::NodeBinding::node.