MayaFlux 1.0.0
Digital-First Multimedia Processing Framework
Loading...
Searching...
No Matches

◆ InfluxProcessor() [3/3]

MayaFlux::Buffers::InfluxProcessor::InfluxProcessor ( std::string  field,
const std::string &  shader_path,
const Spot &  spot 
)

Construct an influx stage already placed.

Parameters
fieldName of the field added into.
shader_pathPath to a shader defining shape().
spotPlacement and strength.

Definition at line 56 of file InfluxProcessor.cpp.

57 : InfluxProcessor(std::move(field), shader_path)
58{
59 configure(spot);
60}
InfluxProcessor(std::string field, const std::string &shader_path)
Construct an influx stage.
void configure(const Spot &spot)
Replace centre, radius, rate, time step and falloff at once.

References configure().

+ Here is the call graph for this function: