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MayaFlux 1.0.0
Digital-First Multimedia Processing Framework
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| MayaFlux::Buffers::InfluxProcessor::InfluxProcessor | ( | std::string | field, |
| const std::string & | shader_path, | ||
| const Spot & | spot | ||
| ) |
Construct an influx stage already placed.
| field | Name of the field added into. |
| shader_path | Path to a shader defining shape(). |
| spot | Placement and strength. |
Definition at line 56 of file InfluxProcessor.cpp.
References configure().
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