MayaFlux 1.0.0
Digital-First Multimedia Processing Framework
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MayaFlux::Buffers::InfluxProcessor::Spot Struct Reference

Where and how an influx adds, in one aggregate, for configure(). More...

#include <InfluxProcessor.hpp>

+ Collaboration diagram for MayaFlux::Buffers::InfluxProcessor::Spot:

Public Attributes

glm::vec3 center { 0.0F }
 
float falloff { 1.0F }
 
float radius { 0.0F }
 
float rate { 1.0F }
 
float time_step { 1.0F / 60.0F }
 

Detailed Description

Where and how an influx adds, in one aggregate, for configure().

A radius of zero means 8 percent of the lattice's smallest side, which is 0.16 for a lattice two units across.

Definition at line 73 of file InfluxProcessor.hpp.


The documentation for this struct was generated from the following file: