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MayaFlux 1.0.0
Digital-First Multimedia Processing Framework
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Creates a clone of this audio buffer for a specific channel.
| channel | Channel identifier for the cloned buffer |
This method creates a new instance of the audio buffer with the same data and properties, but assigned to a different audio channel. The cloned buffer can be used independently in audio processing chains.
NOTE: The moment of cloning is the divergence point between the original and the cloned. While they both will follow the same processing chain or have the same default procesor, any changes made to one buffer after cloning will not affect the other.
Reimplemented from MayaFlux::Buffers::AudioBuffer.
Definition at line 368 of file AudioBuffer.cpp.