MayaFlux 0.1.0
Digital-First Multimedia Processing Framework
Loading...
Searching...
No Matches

◆ m_data

std::vector<double> MayaFlux::Buffers::AudioBuffer::m_data
protected

Vector storing the actual double-precision audio sample data.

Contains the raw audio sample data as double-precision floating-point values. This provides high precision for audio processing while maintaining compatibility with most audio processing algorithms.

Definition at line 397 of file AudioBuffer.hpp.

Referenced by AudioBuffer(), clear(), clone_to(), read_once(), resize(), and set_num_samples().