MayaFlux 0.4.0
Digital-First Multimedia Processing Framework
Loading...
Searching...
No Matches

◆ update_descriptor_data()

void MayaFlux::Buffers::DescriptorBindingsProcessor::update_descriptor_data ( DescriptorBinding binding)
private

Update descriptor from binding source (node, audio buffer, etc.)

Definition at line 494 of file DescriptorBindingsProcessor.cpp.

References AUDIO_BUFFER, HOST_VK_BUFFER, NETWORK_AUDIO, NETWORK_GPU, NODE, MayaFlux::Buffers::DescriptorBindingsProcessor::DescriptorBinding::source_type, update_from_buffer(), update_from_network(), and update_from_node().

Referenced by execute_shader().

+ Here is the call graph for this function:
+ Here is the caller graph for this function: