MayaFlux 0.1.0
Digital-First Multimedia Processing Framework
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◆ initialize()

void MayaFlux::Buffers::ContainerBuffer::initialize ( )

Initialize the buffer after construction.

Must be called after the buffer is owned by a shared_ptr.

Definition at line 240 of file ContainerBuffer.cpp.

241{
242 if (m_pending_adapter) {
245 m_pending_adapter.reset();
246 }
247}
virtual void set_default_processor(std::shared_ptr< BufferProcessor > processor) override
Sets the default audio transformation processor for this buffer.
virtual void enforce_default_processing(bool should_process) override
Controls whether the audio buffer should use default processing.
std::shared_ptr< BufferProcessor > m_pending_adapter

References MayaFlux::Buffers::AudioBuffer::enforce_default_processing(), m_pending_adapter, and MayaFlux::Buffers::AudioBuffer::set_default_processor().

Referenced by MayaFlux::hook_sound_container_to_buffers().

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