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MayaFlux 0.1.0
Digital-First Multimedia Processing Framework
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inlineoverridevirtual |
Controls whether the audio buffer should use default processing.
| should_process | True if default audio processing should be applied, false otherwise |
This method allows fine-grained control over when the buffer's default audio processor is applied. Standard audio buffers typically always use default processing unless specific audio processing requirements dictate otherwise.
Implements MayaFlux::Buffers::Buffer.
Definition at line 264 of file AudioBuffer.hpp.
Referenced by MayaFlux::Buffers::ContainerBuffer::initialize().
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